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3D For Iphone Apps With Blender And SIO2 - Your Guide To Creating 3D Games And More With Open-Source Software (Cód: 9210287)

Mullen,Tony

Sybex

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Create exciting, interactive 3D apps for the iPhone and iPod TouchWhat a combination-using free, open-source Blender software and the SI02 game engine to create very cool 3D characters and games for the very hot devices of the moment, the iPhone and iPod Touch. Whether you're coming to this as an iPhone developer or as a Blender artist, this book is for you. Learn how to create 3D content using Blender's WYSIWYG approach, find helpful information on Xcode and other iPhone SDK topics, master physical collisions, and acquire the skills you need to bridge both worlds with fun, compelling content.Shows you what you need to know to use Blender software, the SI02 game engine, and iPhone SDK to create interactive 3D content for the iPhone and iPod TouchWalks you through a series of tutorials that you can use as starting points for your own creationsProvides enough information on the iPhone software developer kit (SDK) to get you started quicklyCovers Blender's physics simulation library, Bullet, and Blender's robust collision functionalityBridge the exciting worlds of Blender and iPhone app development in an easy-to-follow pipeline with this one-of-a-kind guide. Create dynamic 3D content for the iPhoneTake your design skills for the iPhone and iPod touch to new levels. Whether you're an iPhone application developer or a creative artist, this innovative guide shows you how to combine the best of both worlds using Blender, the SIO2 game engine, and the iPhone SDK. You'll create 3D animated characters, game environments, and physical collisions in a series of self-contained tutorials that you can move through at your own pace.Examine Blender's WYSIWYG approach; find helpful information on Xcode and other iPhone SDK programming tools; learn physics simulation; and acquire the skills you need to create compelling, interactive, 3D apps and games.Explore 3D development for the iPhone and how to use the iPhone SDKMake your Blender designs interactive using the SIO2 game engineDiscover how to light moving objects realisticallyModel ground and sky with SIO2 and immerse your players in a 3D worldMaster billboarding, a practical way to use 2D images in 3D environmentsCreate invisible, low-poly collision maps to guide or control your character's movementAccess Bullet, Blender's physics simulation library, for advanced functionalityAnimate characters in Blender--and add buttons, icons, and more with widgetsFind complete code for all templates used in the bookCreate multi-touch interactive apps with 3D objects, textures, and real-time lightingRig and animate 3D characters for your iPhone appsProduce rich, immersive 3D environments with realistic physics for users to navigate

Características

Produto sob encomenda Sim
Marca Sybex
Cód. Barras 9780470574928
Altura 23.42 cm
I.S.B.N. 9780470574928
Profundidade 1.63 cm
Referência 010777210
Acabamento Brochura
Ano da edição 2010
Idioma Inglês
Número de Páginas 298
Peso 0.63 Kg
Largura 18.75 cm
AutorMullen,Tony

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