CREATE REALISTIC CHARACTERS WITH MAYA 2012How do you make human characters look really human? Step into the studio with veteran animator Todd Palamar and learn how to use Autodesk Maya 2012's sophisticated tools to create amazingly realistic characters for film, games, and television. As you work on a series of projects, you'll learn body and facial rigging and how to do hair, skin, muscles, lighting, motion-capture, and much more. An Autodesk Official Training Guide, this book offers you the very best, professional-level training for a career. Create a character named Jack, starting with his skeletonBuild facial rigging that allows Jack to talk and show emotionUnderstand hair in all its glory--bangs, bowl cuts, wet hair, thinning hair, growing hair, and moreMaster fur tools and create eyebrows, eyelashes, and Jack's beardAdd blood, sweat, tears, and more with textures and nParticlesOutfit your character in field pants, safari shirt, and a bomber jacketBring Jack to vivid life with Performance Capture, made famous in AvatarSimulate hair, fur, clothing, and skinCreate your own motion-capture studioSimulate muscle motion using motion captureVALUABLE COMPANION DVD Enhance your learning with real-world videos on the DVD. The DVD also provides support files, textures, tools, professional shaders, and more. Create realistic characters with Maya tools and this project-based bookMaya character generation tools are extremely sophisticated, and there's no better way to learn all their capabilities than by working through the projects in this hands-on book. This official guide focuses on understanding and implementing Maya's powerful tools for creating realistic characters for film, games, and TV. Use a variety of tools to create characters from skeleton to clothing, including hairstyles and facial hair, and learn how to use Performance Capture. A DVD includes supplementary videos, project support files, textures, tools, professional shaders, and more.This project-based book focuses on Maya's powerful tools for creating realistic characters for TV, film, and gamesCovers key techniques necessary to make a character work in a professional setting: texturing, sub-surface scattering, hair, fur, homemade motion-capture, muscle systems, and clothingIncludes a DVD featuring supplementary videos, project support files, textures, tools, professional shaders, and moreAn Autodesk Official Training Guide'Maya Studio Projects: Photorealistic Characters' is an excellent training aid for both Maya newcomers and seasoned pros.