Get real and give your game memorable charactersHow do you create unforgettable characters for today's games? Pick up ZBrush and follow the anatomy lessons and studio-savvy tips in this insightful guide. Using ZBrush's rich toolkit and his own experience as founder of zbrushworkshops.com and as a former ZBrush product manager, Ryan Kingslien helps you hone the techniques you'll need to create human characters with compelling faces, bodies, clothing, and weaponry.You'll learn by doing a series of projects that encompasses anatomy, sculpting, proportion, gesture, color, and texture--and master techniques straight from the studio. Discover what to do, what not to do, and how to make your game characters breathtakingly real with this must-have guide. Get comfortable with key ZBrush 4 toolsTackle the complexity of the human form with easy-to-follow projectsMaster human body and facial anatomySculpt eyes, noses, brows, and mouths with ease--and paint skin texture, exotic eye makeup, and brilliant colorBuild killer weaponry and costumes that draw players back again and againApply pictures to models using photo reference, with the new Spotlight toolConnect seamlessly with Photoshop(R) and spot-fix texture files Learn the anatomy of the faceUse Transpose to pose your modelsCreate realistic clothing and wrinklesSculpt hard surfaces using Clip brushesVALUABLE COMPANION DVD The DVD includes all the project files and other support files you need to complete the projects in the book, as well as video instruction on key topics. In 'ZBrush Studio Projects', ZBrush expert Ryan Kingslien zeroes in on specific areas of concern for game creation: human body style, faces, skin texturing, clothing, shoes, weaponry, and putting your character into a game environment.