Artboard 33atençãoArtboard 18atualizarconectividadeArtboard 42boletocarrinhocartãoArtboard 45cartão SaraivacelularArtboard 42Artboard 23checkArtboard 28Artboard 17?compararcompartilharcompartilhar ativoArtboard 28Artboard 43Artboard 49Artboard 47Artboard 15Artboard 32ebookArtboard 22Artboard 5Artboard 25Artboard 1Artboard 42Artboard 11fecharfilmesArtboard 23gamesArtboard 4Artboard 9Artboard 6hqimportadosinformáticaArtboard 7Artboard 3Artboard 12Artboard 25Artboard 34Artboard 43Artboard 44curtirArtboard 24Artboard 13livrosArtboard 24Artboard 31menumúsicaArtboard 27Artboard 30Artboard 36Artboard 44outrospapelariaArtboard 17Artboard 6Artboard 27Artboard 30Artboard 29Artboard 26Artboard 2Artboard 20Artboard 35estrelaestrela ativorelógiobuscaArtboard 50Artboard 26toda saraivaArtboard 40Artboard 21Artboard 10Artboard 37usuárioArtboard 46Artboard 33Artboard 8seta
  • 123598252
  • 1003263200

End-to-end Game Development: Creating Independent Serious Games And Simulations From Start To Finish (Cód: 2859561)

Iuppa, Nick; Borst, Terry

Elsevier - Usa

Vendido e entregue por Saraiva

Este produto está temporariamente indisponível no site, mas não se preocupe, você pode reservá-lo para retirada em uma loja física!

Reserve seu produto na loja para retirada em até 1 hora.
Ops! Este produto está temporariamente indisponível. Mas não se preocupe, nós avisamos quando ele chegar.
Ops! Este produto está temporariamente indisponível. Mas não se preocupe, nós avisamos quando ele chegar.

Ooops! Este produto não está mais a venda.
Mas não se preocupe, temos uma versão atualizada para você.

Ooopss! Este produto está fora de linha, mas temos outras opções para você.
Veja nossas sugestões abaixo!

R$ 193,50

em até 6x de R$ 32,25 sem juros
Cartão Saraiva: 1x de R$ 183,83 (-5%)

Total:

Em até 1x sem juros de


Crédito:
Boleto:
Cartão Saraiva:

Total:

Em até 6x sem juros de


End-to-end Game Development: Creating Independent Serious Games And Simulations From Start To Finish

R$193,50

Descrição

You're part of a new venture, an independent gaming company, and you are about to undertake your first development project. The client wants a serious game, one with instructional goals and assessment metrics. Or you may be in a position to green light such a project yourself, believing that it can advance your organization's mission and goals. This book provides a proven process to take an independent game project from start to finish.

In order to build a successful game, you need to wear many hats. There are graphic artists, software engineers, designers, producers, marketers - all take part in the process at various (coordinated) stages, and the end result is hopefully a successful game. Veteran game producers and writers (Iuppa and Borst) cover all of these areas for you, with step by step instructions and checklists to get the work done.

The final section of the book offers a series of case studies from REAL indy games that have been developed and launched succesfully, and show exactly how the principles outlined in the book can be applied to real world products.

The book's associated author web site offers ancillary materials & references as well as serious game demos and presentations.

*Step-by-step no-nonsense approach to developing games from start to finish (graphic arts, software engineering, designing, producing, marketing all covered). Indy game developers will gain a clear understanding of what's involved.

*Demonstrates a proven process for meshing gameplay and story to create an immersive experience for the player.

*Even experienced game developers will benefit from some of the coverage, especially: setting curriculumgoals, setting client expectations, and client management.

*Authors are authorities in the field with decades of experience in designing and producing entertainment and educational media. Their games and other instructional designs have received numerous awards and accolades and they have held executive positions in training organizations at Fortune 500 companies.

*Accompanying web site offers tools and helpful add-ons related to the book, including a serious game demo and presentation.

Características

Produto sob encomenda Não
Marca Elsevier - Usa
Cód. Barras 9780240811796
Altura 0.00 cm
I.S.B.N. 9780240811796
Profundidade 0.00 cm
Referência .
Ano da edição 2010
Idioma Inglês
Número de Páginas 381
Peso 0.44 Kg
Largura 0.00 cm
AutorIuppa, Nick; Borst, Terry